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Showing results 601 to 620 of 626

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In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners will participate in a scavenger hunt involving sizes, shapes, and numbers. This activity works well with a whole group, individuals, or families.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners investigate the food, water, and space needs of common livestock animals.

free Ages 8 - 18 45 to 60 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Soccer Ball Kick) is a full inquiry investigation into transfer of motion.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore work, forces, simple machines, and construction. This lesson guide includes simple ways to demonstrate these principles as well as hands-on activities.

$1 - $5 per group Ages 4 - 8 1 to 2 hours
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In this activity, learners make a small batch of biodiesel that will work in any diesel engine. Learners use an old juice bottle as a "reactor" vessel to chemically process vegetable oil into fuel.

$10 - $20 per group Ages 14 - adult 1 to 7 days
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this three-day lesson, learners identify two-dimensional shapes used in castle construction, create a castle collage using assorted shapes, and design tapestries using repeated patterns of color, s

$5 - $10 per group Ages 4 - 8 1 to 7 days
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In this math activity, learners play a game that helps reinforce learners' understanding of the coordinate system.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners explore the potential of interchangeable standard parts to create a large number of unique creations in different combinations.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

$5 - $10 per student Ages 4 - 14 30 to 45 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
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In this math activity, learners find patterns in telephone numbers.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this game, learners strategize to be the first player to make three in a row.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this activity (2nd activity on the page), learners explore the sensitivity of their sense of touch.

$1 - $5 per group Ages 4 - 18 5 to 10 minutes
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In this math activity related to volume, learners use problem solving skills to calculate and build a model house for Minus the dog.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes