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Cleaning Water with Dirt
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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.
Fill 'er Up!
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Learners discover that their breath contains carbon dioxide, one of the pollutants found in car exhaust.
Recycling Rules: Understanding Recycling and a MRF
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.
Sand, Plants and Pants
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.
Monitoring Amphibians
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In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.
Recycling Paper
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In this crafty chemistry activity (on page 2 of the PDF), learners make their own paper from used paper they may have otherwise thrown away.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
Water Treatment
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Water treatment on a large scale enables the supply of clean drinking water to communities.
Water Motor
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In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.
Exploring Materials: Graphene
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.
Homework, Hogwarts Style
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In this activity on page 8 of the PDF (Behind the Scenes with Chemistry), learners make three of Harry Potter's essential school supplies: quills, ink, and color-changing paper.
Electroplating
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In this activity, learners electrically plate zinc onto brass objects.
Windmills
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In this physics activity (page 8-9 of the PDF), learners will explore wind energy. They will build their own windmill and see how energy from wind can be converted into a useable form.
We Have Capture!
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.
Off Base
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In this activity, learners explore the factors that tend to resist changes in pH of the ocean and why the ocean is becoming more acidic.
Biomimicry: Synthetic Gecko Tape Through Nanomolding
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In this activity/demo, learners examine a synthetic gecko tape with micron sized hairs that mimics the behavior of the gecko foot.
Stabilization Wedges Game
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.
The Power of Graphene
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This lesson focuses on graphene and its electrical properties and applications.
Heat Capacity: Can't Take the Heat?
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Why is ocean water sometimes the warmest when the average daily air temperature starts to drop? In this activity, learners explore the differing heat capacities of water and air using real data.
Design and Build a Wind Vane
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In this activity, learners design and build a simple wind vane —one of the oldest kinds of weather tools— and use it to show wind direction.