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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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Learners discover that their breath contains carbon dioxide, one of the pollutants found in car exhaust.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.

Over $20 per group Ages 8 - adult 2 to 4 hours
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In this crafty chemistry activity (on page 2 of the PDF), learners make their own paper from used paper they may have otherwise thrown away.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
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Water treatment on a large scale enables the supply of clean drinking water to communities.

$5 - $10 per group Ages 11 - adult 45 to 60 minutes
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In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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In this activity on page 8 of the PDF (Behind the Scenes with Chemistry), learners make three of Harry Potter's essential school supplies: quills, ink, and color-changing paper.

$10 - $20 per student Ages 8 - 14 1 to 7 days
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In this activity, learners electrically plate zinc onto brass objects.

1 cent - $1 per group Ages 11 - adult Under 5 minutes
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In this physics activity (page 8-9 of the PDF), learners will explore wind energy. They will build their own windmill and see how energy from wind can be converted into a useable form.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this activity, learners explore the factors that tend to resist changes in pH of the ocean and why the ocean is becoming more acidic.

Over $20 per group Ages 14 - 18 1 to 2 hours
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In this activity/demo, learners examine a synthetic gecko tape with micron sized hairs that mimics the behavior of the gecko foot.

Over $20 per group Ages 6 - adult 10 to 30 minutes
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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This lesson focuses on graphene and its electrical properties and applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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Why is ocean water sometimes the warmest when the average daily air temperature starts to drop? In this activity, learners explore the differing heat capacities of water and air using real data.

1 cent - $1 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners design and build a simple wind vane —one of the oldest kinds of weather tools— and use it to show wind direction.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes