Search Results


Showing results 401 to 420 of 650

Source Institutions
Add to list Details
In this hands-on activity, learners will construct a scuba diver that can float in order to explore how sea creatures stay neutrally buoyant in the ocean and to see what kinds of forces might be influ

$5 - $10 per group Ages 11 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity on page 1 of the PDF, learners compare the relative sizes of biological objects (like DNA and bacteria) that can't be seen by the naked eye.

free Ages 8 - 18 10 to 30 minutes
Add to list Details
This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.

free Ages 4 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore the size and scale of dinosaurs. Learners listen to "Dinosaurs, Dinosaurs" by Byron Barton to understand some background information about dinosaurs.

$1 - $5 per group Ages 6 - 8 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how engineers design tire treads to increase safety and reliability.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this physics related activity which requires adult supervision, learners make their own powerful water rocket and, with it, explore Newton's Third Law of Motion.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners identify different plastics in a mystery bag. Learners discover that plastics are classified #1 through #7.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners use tubes of newspaper to make a table that’s at least eight inches tall and strong enough to hold a heavy book!

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners construct paper airplanes that twist and turn.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore Charles' Law in a syringe.

1 cent - $1 per group Ages 14 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
This is an activity (located on page 3 of the PDF under Self-Assembly Activity) about self-assembly, the ability of molecules to assemble themselves according to certain rules.

$10 - $20 per group Ages 8 - 14 1 to 2 hours