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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity (page 1 of PDF under SciGirls Activity: Pet Handedness), learners will construct a simple spinning top out of a circle of construction paper, a film canister lid, and a bamboo skewer.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners explore phosphorescence and how certain materials can absorb and store energy from a light source.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will design a protective package for an egg that will allow the egg to withstand a fall without cracking.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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This is an activity (located on page 3 of PDF under Hockey Sticks Activity) about composites, materials made of 2 or more different components.

$1 - $5 per group Ages 8 - 14 1 to 7 days
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In this activity, learners discuss and investigate how cameras, telescopes, and their own eyes use light in similar ways.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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In this inquiry-based lesson, learners measure the biomass of trees, calculate the carbon stored by the trees, and use this information to create recommendations about using trees for carbon sequestra

1 cent - $1 per student Ages 11 - 14 1 to 2 hours
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In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Over $20 per group Ages 8 - 14 1 to 7 days
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In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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Learners recreate the classic egg-drop experiment with an analogy to the Mars rover landing. The concept of terminal velocity will be introduced, and learners perform several velocity calculations.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this water activity, learners discover ways to move water across the water table.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.

free Ages 4 - 6 10 to 30 minutes
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Make a kite out of a garbage bag, shower curtain, painting tarp--anything light, thin, flexible and plastic!

1 cent - $1 per student Ages 6 - 14 45 to 60 minutes