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Showing results 41 to 60 of 295
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Water Filter
Source Institutions
In this engineering activity, challenge learners to invent a water filter that cleans dirty water.
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Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
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Electric Highway
Source Institutions
In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-103.png?itok=Gl0jYJuC)
Deep Sea Diver
Source Institutions
In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
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Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
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Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
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Exploring Structures
Source Institutions
This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different
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Hoop Glider
Source Institutions
In this activity, learners engineer a flying glider using paper hoops and a drinking straw.
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Balloon Car
Source Institutions
In this physics activity, challenge learners to make and race a balloon-powered car. Learners construct the body out of a paper cup, wheels out of wooden spools. and fuel tank out of a balloon.
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Geometry and Algebra: The Future Flight Equation
Source Institutions
In this activity, learners discover how NASA engineers develop experimental aircraft.
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Shake it up with Seismographs!
Source Institutions
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.
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Electric Switches
Source Institutions
In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.
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Design a Lunar Rover!
Source Institutions
In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
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Magnetic Marble Run
Source Institutions
Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.
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Folding Matters
Source Institutions
In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.
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All Wound Up
Source Institutions
In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.
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Assembly Line
Source Institutions
In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con
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Build a Big Wheel
Source Institutions
In this activity, learners explore how engineers have developed big wheels or Ferris wheels.
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Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
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Micro Automata
Source Institutions
In this activity, learners build small animated toys that move.