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Showing results 141 to 160 of 295
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Pendulum Time
Source Institutions
In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.
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Arduino Blink Challenge
Source Institutions
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.
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Chair Lift Challenge
Source Institutions
In this activity, learners explore the unique challenges in transportation engineering, such as devising a method for skiers or hikers to get to the top of a mountain.
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Hang Time
Source Institutions
Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.
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Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.
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Build a Band
Source Institutions
In this design challenge activity, learners build a four-stringed instrument that can play a tune.
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Cranking Bird
Source Institutions
In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.
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Dispenser Designs
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.
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Temperature Tactics
Source Institutions
In this activity, learners explore the devices used over time to measure changes in temperature.
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Launch Altitude Tracker
Source Institutions
In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.
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Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
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Blow It Away
Source Institutions
In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.
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Puff Mobile
Source Institutions
In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.
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Program a Friend
Source Institutions
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
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Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
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Feel the Heat
Source Institutions
In this design challenge activity, learners design and build a solar hot water heater. Their goal is to create a heater that yields the highest temperature change.
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High Rise
Source Institutions
In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
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How to Train Your Robot
Source Institutions
In this activity, learners discover that training a robot can be hard work! Learners investigate how robots complete a task by following a list of sequential instructions.
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Film Canister Rocket
Source Institutions
In this activity, learners construct and launch rockets using simple materials and their understanding of chemical reactions.
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Design a Submarine
Source Institutions
Learners act as engineers and design mini submarines that move in the water like real submarines.