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Showing results 381 to 400 of 451

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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes
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In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners construct cars that are powered by hand-made, electric propellers.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

free Ages 14 - 18 2 to 4 hours
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this fun sticker activity, learners will create a size wheel with images of objects of different size, from macroscopic scale (like an ant) to nanoscale (like DNA).

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners follow simple historical maritime recipes to cook up hardtack and swanky, and then compare the foods they eat to what was served on ships in the past.

$1 - $5 per group Ages 4 - 11 1 to 2 hours
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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
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Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Water treatment on a large scale enables the supply of clean drinking water to communities.

$5 - $10 per group Ages 11 - adult 45 to 60 minutes
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In this activity, learners concoct some stretchy green goo called Gak. This activity will introduce learners to polymers, chemical reactions, and how scientists invent new materials.

$1 - $5 per student Ages 4 - 11 5 to 10 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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In this math activity related to light, learners assemble a photometer and use it to estimate the power output of the Sun.

1 cent - $1 per student Ages 14 - 18 10 to 30 minutes
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This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.

1 cent - $1 per group Ages 11 - adult 5 to 10 minutes
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In this activity, learners discover what buoyancy is and determine the characteristics that make an object buoyant. Learners design, build, test, and evaluate boats made from a variety of materials.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes