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Showing results 101 to 120 of 295

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In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners investigate the movement of water into and out of a polymer. Learners test the diffusion of water through gummy bears, which are made of sugar and gelatin (a polymer).

$1 - $5 per student Ages 11 - 18 1 to 7 days
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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Learners use a commercially available toy to experiment with density. They fill a chamber in the toy submarine with baking powder and release it into a tank of water.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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In this engineering activity, learners design their own board games.

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners take apart a used zinc-carbon dry cell battery.

$1 - $5 per student Ages 11 - adult 45 to 60 minutes
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners explore the concepts of structural engineering and how to measure the critical load, or the maximum weight a structure can bear.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.

$1 - $5 per group Ages 4 - adult 30 to 45 minutes
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In this activity, learners will observe a deceptively simple process: a burning candle.

$1 - $5 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners build a model roller coaster to help the Mummy entertain the Atom's Family monsters. Learners assemble the roller coaster between two chairs using vinyl ceiling molding.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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In this 7-10 day investigation, learners develop an understanding of waves and tides and their motion through discussion, demonstration, and hands-on activities.

$1 - $5 per group Ages 11 - 14 1 to 4 weeks
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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Learners build particulate matter collectors--devices that collect samples of visible particulates present in polluted air.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will explore engineering to construct an insect collecting tool (insect aspirator). The pooter uses suction to safely collect smaller insects that nets miss or may injure.

$1 - $5 per student Ages 4 - 14 5 to 10 minutes