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Learners turn over a random selection of cards from a larger set. From the words revealed, they try to determine the sentence represented on the larger set of cards.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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Learners investigate a pre-constructed mystery tube to determine its interior mechanism.

$1 - $5 per student Ages 11 - adult 30 to 45 minutes
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In this activity, learners make a photographic image—without a camera!

$5 - $10 per student Ages 6 - 18 30 to 45 minutes
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.

$5 - $10 per group Ages 8 - adult 30 to 45 minutes
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In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

1 cent - $1 per group Ages 4 - adult 30 to 45 minutes
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In this activity, learners analyze a fictionalized report of life on Mars, based on a real NASA satellite photo, and explore how to separate scientific fact from fiction.

1 cent - $1 per student Ages 11 - adult 30 to 45 minutes
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During this lesson, learners will determine their blood pressure and learn about systolic and diastolic pressures.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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Learners listen to and try to decipher a radio message that was sent from Earth to possible intelligent civilizations.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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Directed by instructional cards, learners kinesthetically model cell communication by acting as components in a cell signaling pathway.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

free Ages 6 - adult 30 to 45 minutes
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

$10 - $20 per student Ages 6 - 18 30 to 45 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this genetics activity, learners discover how to extract DNA from green split peas.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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This activity provides a hands-on experience with a scale model, a relatively high viscosity fluid, and feeding behaviors.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.

$1 - $5 per group Ages 4 - adult 30 to 45 minutes