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Showing results 101 to 120 of 236

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In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

$1 - $5 per group Ages 11 - 18 1 to 7 days
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore sports engineering and advanced materials development.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the many uses of periscopes and how this simple device was designed and is used in many applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners test the Law of Reflection based on experimental evidence. Learners produce raw data and explanations based on their data: pencil tracings of incident and reflection rays.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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The purpose of this lab is to recognize that the answers to some of society's industrial challenges may lie right in our own backyards.

$10 - $20 per group Ages 14 - 18 1 to 7 days
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This magic trick is based on how computers detect and correct data errors.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners explore the unique challenges in transportation engineering, such as devising a method for skiers or hikers to get to the top of a mountain.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners set up an experiment to investigate the effects of hot air on the path of a laser beam.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners construct their own spectroscope as they explore and observe spectra from familiar light sources.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers work in a team to solve problems.

$5 - $10 per group Ages 11 - 18 1 to 2 hours