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DNA Extraction
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In this activity related to plant biotechnology, learners extract DNA from fruit to investigate how it looks and feels.
Best Bubbles
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In this activity, learners experiment with creating various types of bubble solutions and testing which ingredients form longer-lasting bubbles.
Hull Engineering
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.
Surface Area and Soda Geysers
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This is an activity (located on page 4 of the PDF under Surface Area Activity) about surface area and reactivity.
Solar Structures
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In this activity, learners explore how the power of the sun can be harnessed to heat and cool a building.
Working with Wind Energy
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In this activity, learners explore how wind energy can be generated on both a large and small scale.
Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Engineered Music
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In this activity, learners explore how musical instruments are engineered.
Glowing in the Dark
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In this activity, learners explore phosphorescence and how certain materials can absorb and store energy from a light source.
Dunking the Planets
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In this demonstration, learners compare the relative sizes and masses of scale models of the planets as represented by fruits and other foods.
Build Your Own Robot Arm
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In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.
Inkjet Printer
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In this activity, learners investigate how inkjet printers produce tiny, precise drops of ink.
Jump Into Design: Understanding the Design Process
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In this series of activities (page 5), students are introduced to the design process.
Effect of Environment on Plant Growth
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The purpose of this plant biotechnology activity is to demonstrate the effect of changes in the environment on the growth and fertility of landscape grasses and crop grasses such as wheat and rice.
Jumpy Dolls
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In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.
Get It Write
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.
Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
DNA the Easy Way
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This demonstration can be used to help learners visualize DNA by lysing (breaking open) bacterial cells on a slide and “stringing up” the DNA with a toothpick in less than one minute.
Geometry and Algebra: The Future Flight Equation
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In this activity, learners discover how NASA engineers develop experimental aircraft.
Electric Switches
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.