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More Bubbles!
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In this math activity, learners make their own bubble wands and determine if the size of the wand affects the number of bubbles it produces.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-468.jpg?itok=YyLid_YS)
Family Reunion
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In this activity, learners combine counting, area and perimeter concepts as they prepare the seating arrangement for a family reunion dinner.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-410.jpg?itok=gSJXEwLl)
Biodiversity and Evolutionary Trees
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In this interactive activity, learners analyze seashells to explore phylogeny and evolution. Learners identify similar and dissimilar seashells to create a phylogenetic tree.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-278.png?itok=RL8Dy14l)
Paper Puzzle
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In this math activity, challenge learners to make two equal rows from eight different paper strips. Learners can explore the many ways they can solve this problem.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-043.jpg?itok=alkGquRb)
Weight in Space
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In this activity, learners are challenged to calculate their own weight on various planets using a scale and calculator. Older learners may be challenged to do so without using calculators.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-260.png?itok=pBbwbNrY)
You Can Say That Again!: Text Compression
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-501.jpg?itok=hJ0RvLZ1)
Simple Machines
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This is an online activity about simple machines. Learners will try their hand at putting these amazing devices to work. They will use several simple machines to help "build" a tree house.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-000.gif?itok=cVNf8Wj4)
Sound Representation: Modems Unplugged
Source Institutions
In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-279.png?itok=kmfr1_nc)
Katta Villayatu
Source Institutions
In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-572.png?itok=iSKG-Rc4)
Coma Cluster of Galaxies
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In this activity, learners will first learn the basics of galaxy classification and grouping.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-775.jpg?itok=kmIBUsKv)
Decoding Machine
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In this math lesson, learners explore variables and their uses.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-259.png?itok=yDpeopFH)
Card Flip Magic: Error Detection & Correction
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This magic trick is based on how computers detect and correct data errors.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-162.jpg?itok=oVUkgi9_)
Candy Chemosynthesis
Source Institutions
In this activity, groups of learners work together to create edible models of chemicals involved in autotrophic nutrition.
Pattern Sticks
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In this activity, learners compete to be the first to win twenty counting pieces. First, learners draw patterns on only one side of four craft sticks.
Race to the Dollar
Source Institutions
In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-480.jpg?itok=gLe0HzOR)
Circle Logic
Source Institutions
This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-304.png?itok=j70GoweR)
Symmetry of Butterfly Wings
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In this activity, learners investigate balance and symmetry by designing a symmetrical butterfly, using a paper cutout.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-364.png?itok=XFcqvsYM)
Four-Sock Drawers
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These puzzles use four colors of socks in a drawer to get learners thinking algebraically.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-945.jpg?itok=2wxKy4fZ)
Using Ohm's Law to Build a Voltage Divider
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In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-291.png?itok=BhWoEs6s)
Toe-Tac-Tic
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In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!