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Boats Afloat
Source Institutions
In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.
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Move That Lighthouse!
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.
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Rescue Rover
Source Institutions
In this activity, learners explore how rescue devices are designed to aid professionals during emergency situations.
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Disease Detectives
Source Institutions
In this activity, learners examine antibodies and antibody recognition using a model.
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Can You Canoe?
Source Institutions
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.
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Properties of Dust
Source Institutions
In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.
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Water Fountain
Source Institutions
In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.
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Tennis Anyone?
Source Institutions
In this activity, learners explore sports engineering and advanced materials development.
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Build a Coral Polyp
Source Institutions
In this activity, learners build one or more edible coral polyps and place them together to form a colony.
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EEEEK--A Mouse!
Source Institutions
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.
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Find Your Way Around Without Visual or Sound Cues
Source Institutions
In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.
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Coma Cluster of Galaxies
Source Institutions
In this activity, learners will first learn the basics of galaxy classification and grouping.
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Cast Your Vote
Source Institutions
In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.
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Adaptive Device Design
Source Institutions
In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o
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Vectoring: Steering a Plane
Source Institutions
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.
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Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.
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Rubber Band Racers
Source Institutions
In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.
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Sea Level: On The Rise
Source Institutions
Learners will understand the relationship between climate change and sea-level rise.
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Prepare for a Dock Shop Field Trip
Source Institutions
In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.
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Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.