Search Results


Showing results 21 to 40 of 172

Source Institutions
Add to list Details
In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
The purpose of this plant biotechnology activity is to demonstrate the effect of changes in the environment on the growth and fertility of landscape grasses and crop grasses such as wheat and rice.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity related to plant biotechnology, learners transform a strain of E. coli using green fluorescent protein from a bioluminescent jellies.

Over $20 per group Ages 11 - adult 1 to 7 days
Source Institutions
Add to list Details
In this physical sciences activity, learners explore insulation. Leaners investigate how insulation can be used to slow down the conduction of heat from one side of a wall to the other.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity related to plant biotechnology, learners use the tissue culture process to rapidly produce clones (genetic copies) of a particular plant (cauliflower, rose cuttings, African violet le

Over $20 per group Ages 11 - 18 1 to 12 months
Source Institutions
Add to list Details
In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Add to list Details
In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this optics activity, learners examine how a transparent material such as glass or water can actually reflect light better than any mirror.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore engineering package designs that meet the needs of safely shipping a product.

$5 - $10 per group Ages 8 - 18 1 to 7 days