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Showing results 21 to 36 of 36

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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Over $20 per group Ages 6 - 14 30 to 45 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this activity, learners take on the role of a carbon atom and record which reservoirs in the carbon cycle they visit.

$10 - $20 per group Ages 11 - 18 30 to 45 minutes
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In this activity (page 2 of PDF under GPS: Alligator Habitat Activity), learners will study the adaptations different fish species have developed to survive in their habitats.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners test and compare the physical properties of thermoplastic polymers. Learners compare different plastics based on their color, degree of transparency, texture, and density.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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Learners work as a group to create a map of their community. They use pasta to represent people, and glue the pasta on their maps to show areas of large population.

$1 - $5 per group Ages 6 - 8 30 to 45 minutes
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In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.

Over $20 per student Ages 11 - adult 30 to 45 minutes
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In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.

1 cent - $1 per group Ages 14 - 18 30 to 45 minutes
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity (page 1 of the PDF under SciGirls Activity: Bogs), learners will test cups full of potting soil, sand, and sphagnum moss to see which earth material is able to soak up the most water.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners learn about the adaptations that flowers have developed which support pollination. Learners also list their personal preferences (i.e.

free Ages 8 - 14 30 to 45 minutes
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

$5 - $10 per student Ages 4 - 14 30 to 45 minutes